Mastering the ARC Raiders Phantom Targets Project

August 10, 2026 at 10:37 pm
2 min read

The Phantom Targets project in ARC Raiders challenges players with a series of high-stakes tasks involving the repair of extraction elevators and damaging ARC Enemies using specialized tactics. Developed to test the strategic limits of players, this comprehensive guide outlines the essential steps, requirements, and high-tier rewards necessary to complete the project efficiently without unnecessary setbacks.

Upgrading Antennas and Securing Initial Rewards

The journey begins when Shani encounters difficulties identifying phantom targets appearing on her scanners. To resolve this issue, players must upgrade the Antennas positioned on top of the Cargo Elevators (extraction points) across all available maps, excluding Stella Montis and Buried City where cargo elevators are absent. Successfully completing this initial phase rewards players with a Combat Mk. 3 (Aggressive) Augment, a Heavy Shield, and a Vita Spray, equipping them adequately for the trials ahead.

Tactical Damage Infliction on ARC Enemies

The core challenge of the project requires players to traverse the surface and inflict damage on ARC Enemies utilizing their spare parts through precise methods. Players must gather between 9 and 12 Pop Triggers to engage a Bastion from a safe distance of 30 to 60 meters while utilizing cover. Following this, deploying at least 16 Wasp Drivers in the path of patrolling heavy units creates a devastating chain reaction when detonated with ranged weaponry like the Osprey. Finally, approaching a Bastion from a distance of 20 meters to deploy 15 Leaper Pulse Units fills the required damage meter. Accomplishing this grants players legendary energy-clip weapons including the Dolabra Shotgun, the Aphelion Battle Rifle, and the Jupiter Sniper Rifle, alongside 50 Raider Tokens.

Executing the Final Destruction Phase

The third and final phase sends Raiders on a quest utilizing Blazing Grenades, fire-type ordnance, energy weapons, and heavy launchers such as the Rascal or the Hullcracker. Players are advised to utilize 6 Blaze Grenades and 5 Firefly Burners against stationary targets like the Bombardier to maximize area-of-effect fire damage. For the subsequent step, utilizing the Jupiter with energy ammo to strike Rocketeers in the thrusters with four shots secures rapid progress. Concluding the assignment with the cost-effective Rascal launcher against Wasps yields the final bounty of 50 Raider Tokens, a Powered Descender, a Tier 3 Horizontal Grip mod, and a Snap Hook.